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    new PC title in development at Kunos Simulazioni: Assetto Corsa

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    Giorgio Mosca
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    Re: new PC title in development at Kunos Simulazioni: Assetto Corsa

    Post by Giorgio Mosca on Thu Feb 21, 2013 8:39 pm

    Guys,
    i found this...i just can't stop laughing!!!



    lol! lol! lol! lol! lol! lol! lol!
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    giancarlo graziano
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    Re: new PC title in development at Kunos Simulazioni: Assetto Corsa

    Post by giancarlo graziano on Thu Feb 21, 2013 9:25 pm

    bom

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    Mark Schilling
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    Re: new PC title in development at Kunos Simulazioni: Assetto Corsa

    Post by Mark Schilling on Thu Feb 21, 2013 10:23 pm

    Wonder will the tech preview be out for the weekend?
    Got my new wheel(T500rs + F1 rim) the other day as I needed to upgrade form my G27 to really do the new sims (rFactor 2 and AC) justice Smile
    Been looking forward to this for so long, can't wait now Smile
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    laurent resende
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    Re: new PC title in development at Kunos Simulazioni: Assetto Corsa

    Post by laurent resende on Thu Feb 21, 2013 10:33 pm

    the support of Steam can etre tres positive for Asseto Corsa, but attention!! it is necessary that Steam allows to the users the complete acces of the simu, for Skins, and different mods qqui shall not miss the publication a naitre of!!!! it is necessary that we have the meme possibiltés that in other simu to run with our skins, and to be able as in NetKar have a complete sovereignty!!!!!! it is not always case with Steam
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    Vincent Buccarello
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    Re: new PC title in development at Kunos Simulazioni: Assetto Corsa

    Post by Vincent Buccarello on Thu Feb 21, 2013 10:48 pm

    Oh my dear god!!! Unbelievable, I just want to drive this car now


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    Re: new PC title in development at Kunos Simulazioni: Assetto Corsa

    Post by M Waechter on Fri Feb 22, 2013 12:26 am

    You guys may search for "Assetto Corsa Technology preview vid 1" and "Assetto Corsa Technology preview vid 3" at youtube Wink.
    There a guy named Alifish.. uploaded two more videos of the preview. The second mentioned video "..vid 3" is about cockpit footage -so if you want to keep the 'surprise' for yourself until it's out, don't click on that one !-, but whilst using Fraps it is of a bit low FPS. / edit: The user has removed the second video showing the cockpit-view, maybe he didn't like his driving skills there Razz.
    I like it, because it seems to feel and look very real/'earthy', all onboard soundeffects (backfire, tire squeezing and so on) as well, only the motorsound'engine' could still be improved (sounds maybe a bit too linear -like a carpet cleaner-, like most of IRacings cars as well in general, but maybe this kind of 'soundengine' will fit better with other car's sound), but that does not bother me that much, it still sounds ok and interesting (much more real in terms of the sound itself than it was before and in many other 'sims'). I don't know, maybe a better engine-sound would generally obtain too much performance, so that's why it's better to keep it simple at first -for a general release-.
    The sky seems to be a layer for itself now, it's moving ! Also the sun + reflections later in the video on the long straight, when he's is changing cameras (sun is adopting to each camera view), looks great.
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    Andrea Lojelo
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    Re: new PC title in development at Kunos Simulazioni: Assetto Corsa

    Post by Andrea Lojelo on Fri Feb 22, 2013 1:27 am

    And finally some proper videos. The first one from Pablo López that wrote:

    To all people, this feels GREAT, has good framerate on triple screens, has really good support for triple screens, looks stunning and drives superbly.
    Smile thanks for watching.
    this is Assetto Corsa!





    And the second and third from the great BSNismo. Stunning video, really!





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    Re: new PC title in development at Kunos Simulazioni: Assetto Corsa

    Post by Giorgio Mosca on Fri Feb 22, 2013 2:43 am


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    Re: new PC title in development at Kunos Simulazioni: Assetto Corsa

    Post by M Waechter on Fri Feb 22, 2013 2:50 am

    Ah, that already does sound better. I also like how the cockipt is moving up and down on high speed on the small bumps at the long straight, makes it more dynamic and also how the driver is able to catch the rear everytime he drifts. Chosing the daytime (noon, evening,..) is a nice feature I like, becasue it is -light effects- are well made I believe. The last game I know, that had such feature was The Need For Speed I ('94/'95) and NFS Porsche Wink. I wonder, will there be animated cockpit instruments for each car (like at the vintage cars in NKPro) ?
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    Re: new PC title in development at Kunos Simulazioni: Assetto Corsa

    Post by Andrea Lojelo on Fri Feb 22, 2013 10:53 am

    We got the green light to talk about AC, finally, so I'll waste no time: we've been extensively testing AC lately and I've to say that I absolutely love it. Great feeling on the wheel, and a lot of nice little features that I'm sure you will like. Since I don't want to spoil the surprise I'll not say anything about them. I'll just say that from the very first tests, we all had a great smile on our faces, and that smile never goes away, even now after tons and tons of laps.
    It looks and feel fantastic. Never seen anything like it. It feels just so real! Not a single time in which I was surprised about any weird behavior of the car. When you are about to loose it, you feel it, and you know it's just because you pushed too much.

    I'm really looking forward to hear all your comments once the Technical Preview will be out.
    Guys, if you will have any problems, feel free to ask. We'll try to help as much as we can.

    A big thank you to Kunos Simulazioni for the great work that they have done on their new simulator, and for giving us the possibility to help with testing.


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    Re: new PC title in development at Kunos Simulazioni: Assetto Corsa

    Post by Andrea Lojelo on Fri Feb 22, 2013 2:49 pm

    And here a nice hotlap from Luca Sodano, Kunos Simulazioni Sound Designer.
    That's an amazing time. Not easy at all to drive that fast. Well done Luca!



    a small note from Luca
    Luca Sodano wrote:
    Please don't go crazy with fps performances at the bottom of the screen, it's Fraps limited for recording purposes.

    and one from me: on my pc, with an pretty inexpensive NVIDIA GeForce GTX460 (Asus ENGTX460 DirectCU TOP/2DI/768MD5), I'm constantly around 90-100 FPS.
    My personal advice is to spend some time choosing the right options on the graphical panel in AC. You will have a lot of options. Some features are really heavy for your GPU. Some you'll barely notice the difference despite being very heavy for your FPS. Kunos made this on purpose. This engine is ready for the future. Some options will tough for current entry level graphical cards, but it will be not a problem for entry level cards that will be out in few months.
    Just find the best balance with what you have now.
    On my pc I'm really happy with what I see on the screen, actually my first reaction was more or less like this ::ehhh::, without having any problem in FPS.


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    laurent resende
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    Re: new PC title in development at Kunos Simulazioni: Assetto Corsa

    Post by laurent resende on Fri Feb 22, 2013 4:41 pm

    cheers:Dsee this link i have take in racedepartment http://www.racedepartment.com/forum/threads/assetto-corsa-latest-news-discussion.44395/page-96 and download http://kunos.convergenze.it/setup_actp.exe !!!!!!!!!!!!!!suprise!!!!!!!!!!!!!!!!!!!!!!!
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    Re: new PC title in development at Kunos Simulazioni: Assetto Corsa

    Post by Andrea Lojelo on Fri Feb 22, 2013 4:43 pm

    Assetto Corsa Technical Preview is out!!!

    http://www.assettocorsa.net



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    Re: new PC title in development at Kunos Simulazioni: Assetto Corsa

    Post by Simon Bevcic-batina on Fri Feb 22, 2013 4:45 pm

    logitech profiler setup? G25
    ff
    overall 101
    spring 0
    damper 0
    enable --yes
    centering 0
    whell 900°
    alow game-- yes
    IS THIS CORRECT FOR AC?
    (graziano diceva che.........................)


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    Re: new PC title in development at Kunos Simulazioni: Assetto Corsa

    Post by Andrea Lojelo on Fri Feb 22, 2013 5:02 pm

    from AC Forum:

    FANATEC Clubsport Wheel BMW Rim (tested on rev.B CSW base)
    (tested and suggested by Luca Sodano)

    In Fanatec Panel
    Wheel angle : of course 900
    Dampening strenght: 0

    In AC -> Controls -> Advanced
    Force Feedback Gain: 85% - 90%

    On the BMW rim
    SEN: off
    FF: 100
    SHO: 100 (if you want to use the vibration inside the rim)
    ABS: off
    LIN: off
    DEA: off
    DRI: 001
    For: 120 (play with this value according to your tastes and feeling)
    Spr: 0
    Dpr: 20 (try 30 too)

    Q: Why do you use DRI setting?
    A: DRIFT parameter isn't a "magical" setting that makes you faster. Default settings (with Fanatec drivers 144 and firmware 037) in Assetto Corsa simply make too much dampening, causing a sort of "delay" in oversteer/understeer corrections while driving. It's like you feel them a bit late. With DRI to 001, the wheel dampening is heavily reduced and it becomes more "direct". That's why we suggest the settings above. You will feel every little front tyres movement, every little slide, the grip limit, without make the wheel too lighter and unrealistic (remember the Elise SC, even is lightweight car, hasn't steering assistance). If you still feel the wheel too light around the center, try to raise the Dpr value on the rim.



    LOGITECH G25/G27
    (tested and suggested by Aristotelis Vasilakos)

    In Logitech Panel
    Overal effects strength: 100%
    Spring effects strength: 100%
    Damper effects Strength: 100%
    Centering: 0%
    Degrees: 900
    Allow game to adjust settings CHECKED

    In AC -> Controls -> Advanced
    Force Feedback Gain: 80% - 85%

    Q: Why spring and damper to 100%?
    A: Assetto Corsa will take care of everything, don't worry. Only be sure to check "Allow game to adjust settings".


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    Re: new PC title in development at Kunos Simulazioni: Assetto Corsa

    Post by Andrea Lojelo on Fri Feb 22, 2013 5:27 pm


    Assetto Corsa Technology Preview:
    You can download it also from the RSR mirror


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    Attilio Barba
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    Re: new PC title in development at Kunos Simulazioni: Assetto Corsa

    Post by Attilio Barba on Fri Feb 22, 2013 5:53 pm

    bounce drive

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    Re: new PC title in development at Kunos Simulazioni: Assetto Corsa

    Post by Antonio Lallo on Fri Feb 22, 2013 5:57 pm

    Grazie Andrea, senza il mirror l'avrei provata domani: il sito ufficiale è andato! tongue Vado a stasera le impressioni!
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    Re: new PC title in development at Kunos Simulazioni: Assetto Corsa

    Post by Andrea Lojelo on Fri Feb 22, 2013 7:07 pm

    G, celebrating the release Razz



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    Re: new PC title in development at Kunos Simulazioni: Assetto Corsa

    Post by Mark Schilling on Fri Feb 22, 2013 7:19 pm

    It really doesn't like AA & Motion blur being used together. Framerate drops.

    No motion blur with 8xMSAA + 6xFXAA with everything else on max @ 1920x1080 = avg 75fps

    Even just add a bit of motion blur and it drops below 20fps.

    Haven't got the wheel plugged in yet, just launched it to see performance.
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    Re: new PC title in development at Kunos Simulazioni: Assetto Corsa

    Post by laurent resende on Fri Feb 22, 2013 7:22 pm

    same for me Mark , 75/80 fps
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    Re: new PC title in development at Kunos Simulazioni: Assetto Corsa

    Post by Mark Schilling on Fri Feb 22, 2013 7:29 pm

    laurent resende wrote:same for me Mark , 75/80 fps

    Does it drop down very low when you enable "motion blur"?
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    Re: new PC title in development at Kunos Simulazioni: Assetto Corsa

    Post by Maarten Steverink on Fri Feb 22, 2013 7:45 pm

    Best thing i've driven in simracing since GPL Very Happy I love it so far. Even with my low spec pc, its averaging 50 fps as well.
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    Re: new PC title in development at Kunos Simulazioni: Assetto Corsa

    Post by laurent resende on Fri Feb 22, 2013 7:52 pm

    motion blur disabled 95 fps
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    Re: new PC title in development at Kunos Simulazioni: Assetto Corsa

    Post by Luca Orsetti on Fri Feb 22, 2013 8:03 pm

    I had hoped to enjoy a bit this TP, but my computer will not let me ... I can get 40/45 fps, but with all graphics to low and resolution to 1280x720 (with Full HD monitor). I have a video quality so poor that distinguish the curves only a few meters before... Sad

    Even with the FFB there's something weird, and here I can not explain why. I have a G27 that all curves vibrates in a strange way and oppose much resistance in countersteering... It 's the same for you? When I tried the 500 ss at the Motorshow di Bologna the ffb was not so... Neutral

    Also, where is 6th gear???

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