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    Monza RSR

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    M Carey
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    Re: Monza RSR

    Post by M Carey on Wed Sep 14, 2011 6:19 pm

    Stop posting that pic' Marco, your gonna get me into trouble Razz

    henrizio
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    Re: Monza RSR

    Post by henrizio on Wed Sep 14, 2011 7:13 pm

    Lorenzo Scotti wrote:hello and sorry , where i can find a mode to install monzarsr without a gtr2 's cd ?? thx

    I downloaded gtr2 image for some of these RSR tracks. Rolling Eyes

    Monza looks decent for a add-on track and runs smoothly. Andrea made a post about optimize textures. Is it possible to try that for Mugello? It's still very laggy and hardly driveable.
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    Andrea Lojelo
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    Re: Monza RSR

    Post by Andrea Lojelo on Wed Sep 14, 2011 7:29 pm

    yes, working on this optimization for some more of our tracks was definitely something in or to do list.


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    Marco Calesella
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    Re: Monza RSR

    Post by Marco Calesella on Wed Sep 14, 2011 7:50 pm

    M Carey wrote:Stop posting that pic' Marco, your gonna get me into trouble Razz

    Sorry, don't remember where I found it....Embarassed is perhaps copyrighted? Very Happy

    Is that a "dangerous to see" track????

    I'll try to change the image asap! rabbit
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    Marco Calesella
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    Re: Monza RSR

    Post by Marco Calesella on Wed Sep 14, 2011 8:11 pm

    Marco Calesella wrote:
    M Carey wrote:Stop posting that pic' Marco, your gonna get me into trouble Razz

    ....

    I'll try to change the image asap! rabbit

    Done in both posts Cool
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    M Carey
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    Re: Monza RSR

    Post by M Carey on Wed Sep 14, 2011 9:57 pm

    Haha, not copyrighted, just from an experiment which might cause a fuss (if someone recognised it) Smile
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    Marco Calesella
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    Re: Monza RSR

    Post by Marco Calesella on Wed Sep 14, 2011 9:59 pm

    So, now all is OK, deleted the proof of omicide!Twisted Evil
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    Andrea Candini
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    Re: Monza RSR

    Post by Andrea Candini on Wed Nov 30, 2011 4:29 pm

    Now that Imola has been released I decided to up this thread as I would like to hear your opinion on this: Monza always had problems with framerate, textures and so on. Compared to Imola, to me it looks like there could be a lot of improvements: do you think that a collaboration between Mauro and Gek would be possible to "revamp" the track and make it even more fps friendly? Smile
    It would be great to have this track on par with Mugello and Imola!
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    M Carey
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    Re: Monza RSR

    Post by M Carey on Thu Dec 01, 2011 1:45 am

    I think some people increased their frame rate at the second chicane (sorry I don't remember the name - shootable offence in Italy Very Happy) by deleting a load of trees. I'm guessing as Monza was a conversion they probably don't wunna spend more time on it.

    M Waechter
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    Re: Monza RSR

    Post by M Waechter on Thu Dec 01, 2011 2:01 am

    @Candini: I don't think Imola does s.th. different -or does it ?, for me Imola is even more FPS-demanding the whole track through than Monza -but with tuning my PC it is ok luckly-, Monza just had
    problems in second chicane + the two following corners a little bit too, because of the tight 'forest' there I guess like Carey said. After the update of the more demanding v1.0 to v1.2 or s.th. it got generally
    a bit more FPS-friendly also.
    So yes, removing some of the trees there may solve the big FPS problem at this place on the track.
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    M Carey
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    Re: Monza RSR

    Post by M Carey on Thu Dec 01, 2011 2:06 am

    With Imola it's the quality textures that hits FPS, Monza is poorly optimised (SimBin's fault Wink). You can try deleting a whole load of stuff in KOF Smile

    P.S. Even on my PC I noticed a bit of slow down at the start of races @ Imola (with a full grid).
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    Andrea Candini
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    Re: Monza RSR

    Post by Andrea Candini on Thu Dec 01, 2011 2:51 am

    During the online races I did at Imola I experienced some fps drop on certain parts of the tracks, but the minimum always was well over 60. With Monza this didn't happen, probably because (as you said) of the original SimBin's version. Smile

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