Online Sim Racing netKar PRO


    Monza RSR

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    Andrea Lojelo
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    Re: Monza RSR

    Post by Andrea Lojelo on Thu Dec 30, 2010 6:11 pm

    that's simply a matter of texture. check here


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    M Carey
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    Re: Monza RSR

    Post by M Carey on Thu Dec 30, 2010 6:27 pm

    Post that info' on VirtualR, it'll help a lot of people Smile
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    laurent resende
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    Re: Monza RSR

    Post by laurent resende on Thu Dec 30, 2010 11:11 pm

    updating of NetKar is scheduled for January 6, day or Championship resumes with RSR Monza, so this update occurs before the test, needless to say that the time we spent making a setup will be lost, view that as usual (which will be an asset to the KS2) the physical change of the car!! organizers anticipate this possibility and react accordingly (postponement of the race if behavioral changes are too obvious)
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    Albert McSaltens
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    Re: Monza RSR

    Post by Albert McSaltens on Thu Dec 30, 2010 11:13 pm

    why?

    the changes will be the same for everyone

    and for the track its the same layout as the old one
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    laurent resende
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    Re: Monza RSR

    Post by laurent resende on Thu Dec 30, 2010 11:17 pm

    ok amors this will not me!
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    Marco
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    Re: Monza RSR

    Post by Marco on Fri Dec 31, 2010 12:14 am

    I hope to preserve my screen quality also with nK 1.3.......!!!

    M Waechter
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    Re: Monza RSR

    Post by M Waechter on Fri Dec 31, 2010 2:36 am

    ..don't expect too much from the upcoming NkPro v1.3 update Wink .

    btw. regarding new tracks:
    If possible don't forget to put the sun in all the new tracks (like at barcelona 2010)..., to have this nice reflections on the tarmac.. !
    It gives life to the tracks.


    Last edited by M Waechter on Fri Dec 31, 2010 4:09 am; edited 1 time in total
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    Andrea Lojelo
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    Re: Monza RSR

    Post by Andrea Lojelo on Fri Dec 31, 2010 2:50 am

    we are working night and day on it! If no more issues will pop up...it's there!


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    M Carey
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    Re: Monza RSR

    Post by M Carey on Fri Dec 31, 2010 4:32 am

    M Waechter wrote:If possible don't forget to put the sun in all the new tracks (like at barcelona 2010)..., to have this nice reflections on the tarmac.. !
    It gives life to the tracks.
    You mean the bug?
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    Tomas Torasen
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    Re: Monza RSR

    Post by Tomas Torasen on Fri Dec 31, 2010 5:40 pm

    I actually registered just to say great work guys! Looks fantastic and cant wait to test this track out, and also have some nice races at it!
    And just a note about the standard shadow maps. They do look pixelated orginal, but with up sampling and a bit of blur they give a huge amount of life to the track, also very realistic to my eyes, as this is how it looks in reality on a cloud free day with hard light. Maybe you could use those kinds of shadows also in tracks you create, that might suit the kind of trees you have. Just a thought. =)
    Keep up the good work! Much appreciated from many netKar users I am certain, although not all showing their faces here.
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    Andrea Lojelo
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    Re: Monza RSR

    Post by Andrea Lojelo on Fri Dec 31, 2010 10:07 pm



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    René Lorig
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    Re: Monza RSR

    Post by René Lorig on Fri Dec 31, 2010 10:08 pm

    The new shadows are looking damn good! Smile
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    Fernando Zart
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    Re: Monza RSR

    Post by Fernando Zart on Fri Dec 31, 2010 10:46 pm

    Shadows are some of the features that add immensely to immersion. Go thru a straight with the pedal to the metal and shadows dancing on the cockpit creates a true sense of speed.
    I've been watching this site daily, and I'm amazed by the quality and passion that you guys put on your work. I'm trying to find tutorials in English to learn more about track conversion, something that covers from the very beginning (101), aimed for rookies. Until now, I've managed to find some tips, but only for people that have some kind of previous knowledge. The tutorials that I've found on this site seems to be good, but unfortunately I can't understand Italian.
    Wish you all a fantastic 2011.
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    Andrea Lojelo
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    Re: Monza RSR

    Post by Andrea Lojelo on Sat Jan 01, 2011 3:37 am

    Happy new year Smile

























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    MikaRaymond
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    Re: Monza RSR

    Post by MikaRaymond on Sat Jan 01, 2011 4:12 am

    im really excited for this release. how long is it going to be now? the race is in 6 days and its coming fast! that gives the public guys less time to setup the car for the event...


    Last edited by MikaRaymond on Sat Jan 01, 2011 10:31 pm; edited 1 time in total
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    Fernando Zart
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    Re: Monza RSR

    Post by Fernando Zart on Sat Jan 01, 2011 6:06 am

    Love this circuit. Have been there in 2008. I wish we could race the old circuit, with the long banked curves... perhaps in a future release? Smile
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    Andrea Lojelo
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    Re: Monza RSR

    Post by Andrea Lojelo on Sat Jan 01, 2011 1:59 pm



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    Andrea Lojelo
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    Re: Monza RSR

    Post by Andrea Lojelo on Sun Jan 02, 2011 1:54 pm

    Guys, we are almost there. Just the time to finalize the package and our new Monza will be out...


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    Andrea Lojelo
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    Re: Monza RSR

    Post by Andrea Lojelo on Sun Jan 02, 2011 7:02 pm

    Radiator Springs Racing Team presents their new track: Monza!
    This wonderful GTR2 track has been converted and enhanced by our team.
    Giovanni Culmone worked on new, wonderful, textures.
    Thanks to Albert McSaltens, Fulvio "Gek" Genova and Andrea Lojelo for the time spent on improving the track.
    Thanks to Mario Gilles for the package.

    Known issue. There are still small things to be fixed. We wanted to release as soon as possible to be ready for the championship race.
    We will release an update shortly.



    ---------------------------------------------------------------------------------------------------------------------------------------------------------------

    Monza RSR v1.0 - netKar PRO
    Autors: Radiator Springs Racing Team
    ---------------------------------------------------------------------------------------------------------------------------------------------------------------

    http://www.radiators-champ.com
    http://forum.radiators-champ.com

    http://www.monzanet.it/it
    http://www.simbin.se/

    ---------------------------------------------------------------------------------------------------------------------------------------------------------------

    Conversion: Albert McSaltens
    3d improvement and optimization, shadows: Fulvio "Gek" Genova, Albert McSaltens
    Support: Andrea Lojelo
    Textures, technical suggestions, graphical composition of the environment:: Giovanni Culmone
    Cameras: Albert McSaltens
    2 different camera sets are included.
    You can switch between camera sets using the tool RSRCameraSwitcher.exe (created by Fulvio "Gek" Genova) in the folder tracks\Monza RSR.

    ---------------------------------------------------------------------------------------------------------------------------------------------------------------
    Release notes:
    This version, converted from GTR2, has been improved by our team adding some more details, to make it more similar to the 2010 version.

    More informations on our track on our website
    www.radiators-champ.com

    ---------------------------------------------------------------------------------------------------------------------------------------------------------------


    Credits:
    Simbin for this wonderful track.
    We distribute this track with CD check as as an appreciation for their very nice work.

    --------------------------------------------------------------------------




    new texture package low resolution v1.0.
    Create a backup of your HD package.






    -----------------------------------------------------------------------------
    Monza RSR v1.2
    Radiator Springs Racing Research and Development department studied one more method to optimize textures, to improve the way the are loaded in memory.
    This package is High Definition and it's an update of the previous version, so the 1.0 package is needed.

    Please let us know if a Low Definition package is needed too, or this optimized HD version fix the problem.

    Monza RSR update v1.2


    Last edited by Andrea Lojelo on Sun Sep 11, 2011 6:39 pm; edited 2 times in total


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    René Lorig
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    Re: Monza RSR

    Post by René Lorig on Sun Jan 02, 2011 7:10 pm

    Thank you! Wonderful track.
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    MikaRaymond
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    Re: Monza RSR

    Post by MikaRaymond on Sun Jan 02, 2011 7:11 pm

    finally Very Happy

    just one problem guys... i get the GTR2 disc error. any help please? Smile
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    Fernando Zart
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    Re: Monza RSR

    Post by Fernando Zart on Sun Jan 02, 2011 8:11 pm

    Superb work!! The textures are very very good, this track is a blast! For the first time I had to downgrade my AA settings in game to mantain 60FPS along the circuit. Was using 8xAA with supersample on my HD5850, getting from 47FPS to 60FPS (using vsync). In order to obtain steady 60FPS, I've lowered to 4xAA (can do the same thing maintaining 8xAA and lowering to multisample, but I prefer supersample) Smile
    Great track, kudos to all who worked hard on this.
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    Vitaliano polito
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    Re: Monza RSR

    Post by Vitaliano polito on Sun Jan 02, 2011 8:14 pm

    scusate ragazzi ma quando installo mi cerca il disco di gtr2 ma io non ce l ho come si risolve?
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    Andrea Lojelo
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    Re: Monza RSR

    Post by Andrea Lojelo on Sun Jan 02, 2011 8:16 pm

    MikaRaymond wrote:finally Very Happy

    just one problem guys... i get the GTR2 disc error. any help please? Smile
    in case you have problems with the GTR2 disk, please send me a PM with a screenshot of your CD/DVD root folder (showing file extensions also).


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    Matjaz Ozimic
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    Re: Monza RSR

    Post by Matjaz Ozimic on Sun Jan 02, 2011 8:19 pm

    I don't have a gtr2 disc, so there is no chance to use this track or?!

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