Online Sim Racing netKar PRO


    NEW FLY LAG

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    Attilio Barba
    Driver
    Driver

    Posts : 384
    Join date : 2010-03-03
    Age : 54
    Location : cumiana (TO)

    NEW FLY LAG

    Post by Attilio Barba on Thu Jan 06, 2011 12:48 pm

    yesterday 18 PM
    I have dont crash, but only brake...

    paul thomas
    Driver
    Driver

    Posts : 269
    Join date : 2010-10-02
    Age : 49
    Location : wales

    Re: NEW FLY LAG

    Post by paul thomas on Thu Jan 06, 2011 12:52 pm

    Houstan we have lift off!!!

    nk 1.3 still not out! Off back to bed!

    M Waechter
    Driver
    Driver

    Posts : 755
    Join date : 2010-08-16
    Location : Germany

    Re: NEW FLY LAG

    Post by M Waechter on Thu Jan 06, 2011 3:12 pm

    What is the problem there (beside of the flickering) ? It clearly seems you crashed into the orange car in front of you, so there is not lag crash there... and nothing to blame on NKPro Wink.

    Albert McSaltens
    Driver
    Driver

    Posts : 638
    Join date : 2010-03-24
    Age : 37
    Location : Barcelona

    Re: NEW FLY LAG

    Post by Albert McSaltens on Thu Jan 06, 2011 5:48 pm

    car taking off after a little touch, nothing wrong? xDDD come on

    Attilio Barba
    Driver
    Driver

    Posts : 384
    Join date : 2010-03-03
    Age : 54
    Location : cumiana (TO)

    Re: NEW FLY LAG

    Post by Attilio Barba on Thu Jan 06, 2011 6:08 pm

    I'm sure dont touch car orange

    M Carey
    Driver
    Driver

    Posts : 1076
    Join date : 2010-04-20

    Re: NEW FLY LAG

    Post by M Carey on Thu Jan 06, 2011 6:09 pm

    M Waechter wrote:What is the problem there (beside of the flickering) ?
    That only happens when in slow motion.

    Kunos needs to undo whatever he changed in 1.2, as this video illustrates:

    M Waechter
    Driver
    Driver

    Posts : 755
    Join date : 2010-08-16
    Location : Germany

    Re: NEW FLY LAG

    Post by M Waechter on Thu Jan 06, 2011 6:45 pm

    In this case it could be considered as normal that the car flyes off at those quite high speed while virtually touching wheel to wheel (he touches the orange car's left wheel), but the way the car flyes off looks a bit unreal of course.. .
    I guess if Attilo would have touched the car in the middle of its rear he would not fly off.. .

    But I know in some cases there is something wrong with v1.2's crash calculation inside, so it results in unreal movements (like that ones when you touch something at 10 km/h but the car moves around / behaves like it had been 300 km/h...).

    Albert McSaltens
    Driver
    Driver

    Posts : 638
    Join date : 2010-03-24
    Age : 37
    Location : Barcelona

    Re: NEW FLY LAG

    Post by Albert McSaltens on Thu Jan 06, 2011 8:01 pm

    dont seem to be wheel to wheel

    Go!tta
    Driver
    Driver

    Posts : 11
    Join date : 2010-12-25
    Age : 29

    Re: NEW FLY LAG

    Post by Go!tta on Thu Jan 06, 2011 8:44 pm

    and you miss the hits at 1m from the car in front XD


    laurent resende
    Driver
    Driver

    Posts : 634
    Join date : 2009-11-06
    Age : 65
    Location : Rouen

    Re: NEW FLY LAG

    Post by laurent resende on Fri Jan 07, 2011 1:20 pm

    LOL !!!!! it has become unplayable

    Fernando Zart
    Driver
    Driver

    Posts : 94
    Join date : 2010-11-06
    Age : 48
    Location : Brasil

    Re: NEW FLY LAG

    Post by Fernando Zart on Sat Jan 15, 2011 3:54 am

    The net code isn't the better part of nkpro, for sure. To get airborne in servers with lag is very common, even without (apparently) touching someone. Netkar with lag is a lottery.But still a good one. Smile

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    Re: NEW FLY LAG

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