Radiator Springs Racing

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Online Sim Racing netKar PRO


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Marco Calesella
Zoltan Vastag
Wally Masterson
Jeff Paul
giancarlo graziano
Sebastian Schneider
Andrew Scott
Juha Pyy
M Carey
Jim Michels
Attilio Barba
f.gek
René Lorig
MikaRaymond
alexcand
Simon Bevcic-batina
Andrea Lojelo
Tomas Torasen
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    Nordschleife for netKar released!

    Jeff Paul
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    Post by Jeff Paul Fri Jul 01, 2011 5:54 am

    Epic!! Thanks for the effort. Nordschleife for netKar released! - Page 3 361709
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    Wally Masterson
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    Post by Wally Masterson Fri Jul 01, 2011 2:31 pm

    Tomas we really do need mirrors for overseas. The download might be fast in Europe, but here in Australia it is coming down at 20 KB/s, and that's on a very fast link! I want to see your track, but I don't know if I want to wait 4 hours for it :-/
    Zoltan Vastag
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    Post by Zoltan Vastag Fri Jul 01, 2011 7:32 pm

    Fantastic work Tomas!
    After real 24h Zurich ADAC race last week on Nordschleife, I have to say it is a lot of fun to drive on your track, finaly with netKar Pro now!

    But one question:
    I liked the first video with plenty clear summer weather. Is there a possibility to drive on it soon? As I read on some early posts, there would be a "Extras" folder to change some summer textures with the deffault "Fall", but with this first release I can´t find it! Eny help?

    Thnx!
    M Carey
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    Post by M Carey Sat Jul 02, 2011 2:38 pm

    Juha Pyy wrote:
    BTW, anyone know how they've made the start line at Trento Bondone so that it always resets the lap time counter?
    I don't think the version in the Marangoni simulator did. With that if you reset the laptime counter would continue running.

    Zoltan Vastag wrote:I liked the first video with plenty clear summer weather. Is there a possibility to drive on it soon? As I read on some early posts, there would be a "Extras" folder to change some summer textures with the deffault "Fall", but with this first release I can´t find it! Eny help?
    I think it was decided the download would be too large with additional textures, as some people have download limits etc.
    Tomas Torasen
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    Post by Tomas Torasen Sat Jul 02, 2011 4:09 pm

    My first post is updated with hot lap add on for you guys that already downloaded the track.

    Also a mirror which included the addon along with all track files.

    The summer textures were cut, as Carey mentioned. Due to size. Imo visually this version is so much better than those old both fall and summer textures that it isnt needed.
    Andrea Lojelo
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    Post by Andrea Lojelo Sat Jul 02, 2011 6:27 pm

    Tomas, that's something doesn't happen very often: you're on Inside Sim Racing (min 5:40)!

    Tomas Torasen
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    Post by Tomas Torasen Sat Jul 02, 2011 7:12 pm

    Cool Wink Me driving too
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    Sebastian Schneider
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    Post by Sebastian Schneider Sat Jul 02, 2011 7:28 pm

    Thank you for the hotlap-addon!!! Really thank you for the complete work!
    Marco Calesella
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    Post by Marco Calesella Sat Jul 02, 2011 8:11 pm

    Tomas Torasen wrote:Sounds as you might have a problem that isnt related to the tracks, perhaps.

    Tried reinstalling netKar?

    Hi,
    apart from the compliments I have to do for this great track, I can confirm to have the same problem of Renè.
    Tried everything, also to join a server online, but I can't really get the Tourist version to work.
    Tomas Torasen
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    Post by Tomas Torasen Sat Jul 02, 2011 8:15 pm

    Maybe Andrea or some other more experienced converter have some suggestions. I really have no idea why it doesnt work for you guys..

    The fact that it works for most people makes it not just a little strange to me and hard to analyze.
    Marco Calesella
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    Post by Marco Calesella Sat Jul 02, 2011 8:29 pm

    Attached last lines of netKar log file.
    It seems to crash in the cam loading part. (81 cam?)
    By the way, other version loads fine also the cam part without errors


    .......
    NEW VB 262674 D3DFVF_DRSVERTEX=262674 274
    CREATING NEW INDEX BUFFER
    loading 97 cameras
    Camera 0: minf=15.000000 maxf=15.000000 target=30
    Camera 0: minf=70.000000 maxf=70.000000 target=30
    Camera 0: minf=45.000000 maxf=65.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=50.000000 maxf=50.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=30.000000 maxf=60.000000 target=30
    Camera 0: minf=30.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=75.000000 maxf=75.000000 target=30
    Camera 0: minf=75.000000 maxf=75.000000 target=30
    Camera 0: minf=55.000000 maxf=55.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=40.000000 maxf=40.000000 target=30
    Camera 0: minf=65.000000 maxf=65.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=30.000000 target=30
    Camera 0: minf=75.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=45.000000 target=30
    Camera 0: minf=65.000000 maxf=65.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=70.000000 maxf=70.000000 target=30
    Camera 0: minf=65.000000 maxf=50.000000 target=30
    Camera 0: minf=50.000000 maxf=50.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=40.000000 maxf=60.000000 target=30
    Camera 0: minf=40.000000 maxf=60.000000 target=30
    Camera 0: minf=40.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=30.000000 maxf=45.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=55.000000 maxf=55.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=85.000000 maxf=85.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=75.000000 target=30
    Camera 0: minf=65.000000 maxf=65.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=65.000000 maxf=65.000000 target=30
    Camera 0: minf=55.000000 maxf=55.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=65.000000 maxf=65.000000 target=30
    Camera 0: minf=65.000000 maxf=65.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=65.000000 maxf=65.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0: minf=40.000000 maxf=40.000000 target=30
    Camera 0: minf=60.000000 maxf=60.000000 target=30
    Camera 0


    Last edited by Marco Calesella on Sat Jul 02, 2011 8:33 pm; edited 1 time in total
    Tomas Torasen
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    Post by Tomas Torasen Sat Jul 02, 2011 8:31 pm

    ok then try to move the camera file to a temporary folder somewhere else and try to load the tourist version again.. if it works.. I will look what might be causing it there..
    Marco Calesella
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    Post by Marco Calesella Sat Jul 02, 2011 8:43 pm

    Yes, that was the test I was doing.
    Yes, without cam file the track is definetively loading.
    Only thing is that it seems that the initializing phase take really a lot longer than other 2 version
    Tomas Torasen
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    Post by Tomas Torasen Sat Jul 02, 2011 8:46 pm

    Hmm ok.. shouldnt take alot longer.. it's just a different nkrefs.ini that define where the pits, boxes and start grid are placed.
    What's normally heavy to load like massive 3d geometry, textures and so on are exactly the same, they share the same base.

    What resolution for the game are you running?
    Marco Calesella
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    Post by Marco Calesella Sat Jul 02, 2011 8:57 pm

    Ok, about the longer loading time I made some tests.
    Without cam files (or with one from another track) all version loads BUT alla version take a long time to load (also the GP version).
    So I think that if you find the error, with the proper file cam also teh tourist version should load fine and faster.
    I'm also looking at it, but can't find a clue at the moment.
    I run 1920x1200 32 bits
    I'm going out in 20 min, son can't continue in testing.

    I'll take a look again tomorrow, hope to have been helpful in finding the bug.
    Tomas Torasen
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    Post by Tomas Torasen Sat Jul 02, 2011 9:03 pm

    My thought was just if running lower res (I only tested in 1920'1080) maybe the fov makes the game interpret two cameras to be similarly close and mix it up or something. Because the cameras are not named..

    You can have 1, 2, 3 and so on, or just ignore numbering them and the game will automatically choose which one is closest, which is what I did.

    I will look at it, but I'm not sure really what can bug out in a camera file.. theres not anything complicated in making them..

    What I can do though is making an optional camera file, so when you switch to tourist version you also switch camera file which doesnt have the cams inside the gp track..

    I'll need someone that has this error to test it though, maybe the other guy with same problem can help.. or you later..
    Marco Calesella
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    Post by Marco Calesella Sat Jul 02, 2011 9:16 pm

    Just tried some extrem test.
    Tracks loads fine in 800x600 Embarassed , but still problem also in 1920x1080 (you told you tested OK) and also in 1650x1050 and 1440x900.

    I agree with you, it's not something in the cam file structure.
    Tomas Torasen
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    Post by Tomas Torasen Sat Jul 02, 2011 9:27 pm

    ok but still.. just a few have this problem.

    Also the problem we had before release with just 3 people seeing walls that were defined hidden through config files, no one else saw them and they werent supposed to be there.
    We solved it by adding a command in the config files. But that doesnt explain why peoples netKar installation behaves differently.
    Zoltan Vastag
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    Post by Zoltan Vastag Sat Jul 02, 2011 11:37 pm

    Tomas Torasen wrote:My first post is updated with hot lap add on for you guys that already downloaded the track.

    Also a mirror which included the addon along with all track files.

    The summer textures were cut, as Carey mentioned. Due to size. Imo visually this version is so much better than those old both fall and summer textures that it isnt needed.

    Thnx for reply!
    Pleace let me explain my feel about the track and take it as a opinien from a older nK Pro user that have this amazing sim almost from the beginning.
    First, we haven´t fall now, we have summer and not always morning dust and why should we not enjoy with summer daylight races as usual on other tracks? On interst and intend for all of us and to do it as real it would be nice to become some day those promised summer texture files! Preaty is not always real, or?

    Second, I see to much sun reflections on the tarmac for my opinien! Sometimes I feel the tarmac is wet or threre is ice on it! I saw several times real 24h races on Nordschleife and I saw never this large sun reflections, sorry! A bit less would be maybe better!

    Third, when I set the video settings on 1280x1024 pic with 8x antiali and go to creama track it looks fine antialiased and smooth and after that switch on your Nordschleife, i become this bad aliased picture wit all this jitter ec.!? After that all other tracks looks also bad aliased when i switch on it! What is that a problem?

    And the last, a bit lower grip would be more real IMO! Just drive Osella car on Crema track and everything would be clear what I mean!

    Thnx again for such amazing job and result!
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    Post by Juha Pyy Sat Jul 02, 2011 11:53 pm

    Marco Calesella wrote:Just tried some extrem test.
    Tracks loads fine in 800x600 Embarassed , but still problem also in 1920x1080 (you told you tested OK) and also in 1650x1050 and 1440x900.
    What graphics card do you have? And maybe more importantly, how much memory does it have? I'm suspecting you're running out of texture memory and thus nKP crashes while loading the track. The track's texture files take ~460 MB of HDD space, which is almost double than the next most demanding track (Mugello with ~250 MB).

    For example, I have a Radeon 5770 with 1GB memory. Using 1920x1080 resolution, loading Nordschleife crashes if I use the maximum texture quality setting, all lower texture settings work fine.
    Tomas Torasen
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    Post by Tomas Torasen Sat Jul 02, 2011 11:57 pm

    Yes it's not dangerous to critique =) I prefer honest people.

    Basically my answer is; If i convert a track I will do it as I prefer it, I will seperate estethic opinions about visual appearence and go with my own taste, simply because I can never satisfy other people as much as I can myself. Also considering there can never be a matter of right or wrong when it comes to visual taste.
    When it comes to bumps, track surface and realism I will listen more.

    The other tracks with summer textures can not be devided into one group in my opinion. You have for example the original tracks like Crema, Aosta and Trento that looks absolutely amazing to my taste. Then you have converted tracks that looks everything between pretty good to crap.
    Then theres the decision of where to artistically stop with bling bling extra visual stuff like a fall-theme, fog or what have you. I dont feel my artistic expression are too exaggerated, but again it's a matter of taste.
    Maybe I will release a summer add-on later for it. It means some work but not too much. First a little break though.

    Thanks for critique. And btw, to turn off the fog you can simply open fog.ini and turn it to totally 0.
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    Post by René Lorig Sun Jul 03, 2011 12:34 am

    Strangely the new kto included in the hotlap.rar solved all my problems.
    Now I can run all versions without problems.
    Tomas Torasen
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    Post by Tomas Torasen Sun Jul 03, 2011 12:36 am

    lol ok.. no logic behind it solving that issue.. but I'm glad Wink

    Maybe works for the other guy too...
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    Post by Juha Pyy Sun Jul 03, 2011 12:50 am

    Now that you mentioned it, it had also fixed my maximum texture quality issue. So thanks Tomas for fixing it Wink
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    Post by Tomas Torasen Sun Jul 03, 2011 12:57 am

    hehe Wink imagine how I would improve my skill if I actually knew what I was doing when I fixed stuff Wink

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