Radiator Springs Racing

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Online Sim Racing netKar PRO


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Marco Ercoles
Joco Gorenc
Matt Dawson
Thierry Barbeau
Mogens Nielsen
Luca Seghieri
Vitaliano polito
Piers Structures
Mauro Delegà
Max Caputi
Danilo Biggio
Simon Bevcic-batina
Mark Schilling
ale paccosi
Eugenio Sanzone
Martin Slezak
Giorgio Mosca
Antonio Lallo
Gigi_Monticelli
Vincenzo Vanore
alexcand
Paul Doherty
Andre Gravningsmyhr
f.gek
Francesco Lerose
Vincent Buccarello
Luca Orsetti
Lars Scheving
DarrenNKP
Timo Eckert
Kamran Choudhry
Attilio Barba
Clive Melbourne
Jorge Alves
Leonardo Ratafia
Olivier Boissel
X.Clock
Maarten Steverink
Matjaz Ozimic
Jim Michels
giancarlo graziano
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Fabio Grippa
Roberto Zanerini
Luca "SkyGT" Naldi
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igor barmashoff
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laurent resende
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    new PC title in development at Kunos Simulazioni: Assetto Corsa

    Raúl Expósito
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    Post by Raúl Expósito Sun Mar 31, 2013 11:23 pm

    laurent resende
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    Post by laurent resende Mon Apr 01, 2013 12:01 am

    ok welldonne,!!!! excellent travail !!! mais il serait ,du moins a mon avis de ne pas trop tarder a sortir la 1.00 !!!!! officiel !! des portes qui s'ouvrent ,des licenses nouvelles !!!parfait !!! tout celà peut faire l'objet d'un upadte ,je pense que l'essentiel de l'attente de la plus part d'entre nous est la résultante de votre extraordinaire travail !!!!alors vite un final ,et apres les updates pour la finintion !!!!!respect !!!


    ok welldonne,!! excellent work! but it would, at least in my opinion not too long to get the 1.00!! Official! doors that open, licensing new! perfect! All this can be a upadte, I think most of the wait the greater part of us is the result of your extraordinary work!! faster then a final, and after the updates for finintion!! respect!
    giancarlo graziano
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    Post by giancarlo graziano Mon Apr 01, 2013 12:12 am

    ::teach::
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    Post by Danilo Biggio Sun Apr 07, 2013 8:44 pm

    raga voi non vi siete stufati di girare con l'elise?? quando esce la versione definitiva??
    davide zardin
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    Post by davide zardin Mon Apr 08, 2013 1:11 pm

    concordo Danilo... la tp di AC secondo me ha già dato un ottimo assaggio, ma adesso e ora di pranzo anche perchè da quello detto a inizio anno la prima relase del gioco dovrebbe essere in aprile? se non ricordo male
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    Post by Thierry Barbeau Mon Apr 08, 2013 7:46 pm

    moving doors, what is next the pilot gets out of the car and enters a different car. Laughing
    Not sure what this feature brings to this SIM. Smile
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    Post by M Waechter Sat Apr 13, 2013 11:15 pm

    Just found a really nice and current/uop to date real driving video of the Lotus 49 (F1 car of '67).
    Especially the last two of the three laps that he drives, particulary the last lap in this video is really nice to watch. There he tries to drive a relaviely quick lap on that car Smile.

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    Post by Andrea Lojelo Thu Apr 25, 2013 12:33 am

    Marco Massarutto wrote:
    [EN]
    Ok, some flash news. The inclusion of Pagani Huayra in Assetto Corsa hasn't been officially revealed but is not a secret anymore, we have collected all data we need to reproduce this 'hypercar' at the best. The AC Tech Preview has had an unexpected impact on our activities, adding a massive interest about our software technology. This is creating a lot of opportunities for our team, and meanwhile, we are supporting some big-name companies that already take advantage of our software for professional purposes. This requires time and is one of the reasons of the lack of information released in April. Also, we have received a lot of feedback and suggestions not only by gamers but also by a lot of videogaming journalists and by other people involved in this business, that helped us to reconsider some features and options that should be included in the first release of AC (who said "career" mode?). We had already scheduled to include some of these features in additional packages, but we believe that the potential of Assetto Corsa has become so high that we must take the right decisions at the right time, also in relation of distribution channels we'll use to sell and distribute our game.
    Soon, we'll have the answer to the most frequently asked question related to Assetto Corsa: "when?", cos' we have a precise date in mind. Also we'll reveal all main features and contents included in the game, starting to show&talk about gameplay.

    [IT]
    Ok, qualche notizia flash. L'arrivo della Pagani Huayra in Assetto Corsa non è stato pubblicato ufficialmente, ma non è più un segreto, abbiamo raccolto tutti i dati di cui abbiamo bisogno per riprodurre questo 'hypercar' al meglio e la produzione è stata avviata. L'AC Tech Preview ha avuto un impatto inaspettato sulle nostre attività, portando un interesse ancora più elevato sulla nostra tecnologia software. Questo sta creando diverse opportunità e nel frattempo, stiamo supportando alcune aziende molto importanti che già utilizzano la nostra tecnologia per applicazioni professionali. Queste attività richiedono tempo e spiegano la nostra assenza sui social delle ultime settimane. Inoltre, abbiamo ricevuto una quantità di feedback e suggerimenti non solo dagli appassionati, ma anche da diversi giornalisti e addetti ai lavori, cosa che negli ultimi due mesi ci ha portato a riconsiderare alcune funzioni e opzioni che era nostra intenzione includere in step successivi alla release 1.0 di Assetto Corsa (chi ha detto "carriera"? ). Avevamo già in programma di includere alcune di queste caratteristiche in pacchetti aggiuntivi, ma crediamo che il progetto ha raggiunto dimensioni tali da rendere ancora più importante prendere le decisioni giuste al momento giusto, anche relativamente ai canali di distribuzione che utilizzeremo per vendere e distribuire il nostro gioco.
    Presto avrete la risposta alla domanda dell'anno: "quando esce?". Stiamo facendo le ultime valutazioni per annunciare non un periodo, ma una data certa e definitiva. In quella occasione, annunceremo anche tutte le principali caratteristiche e contenuti inclusi in Assetto Corsa, focalizzandoci finalmente sul gameplay.

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    Post by Attilio Barba Mon Jun 03, 2013 10:32 pm

    the wait is too long
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    Post by M Waechter Fri Jun 14, 2013 4:10 am

    AC now has got Greenlight on Steam !!

    A few month ago, I also voted for it and wrote (among other people) a logical, persuading comment on that matter.
    Maybe 'Steam' heard and realised my claim (*joking*) Wink.
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    Post by Andrea Lojelo Fri Jun 14, 2013 3:03 pm

    from AC facebook account wrote:
    First of all, we would like to thank everyone who helped us to bring Assetto Corsa on Steam Greenlight. This result will allow us to guarantee a better support, regular updates, fast downloads and a lot of additional contents, just to mention some of the things that will come. 
    The next step is to complete the submission process in order to prepare our game for preorder and launch. This will require a bit of time so, as soon as we'll complete this process, we'll reveal all the information related to the release date, pricing, list of contents, features, preorder, system requirements, and so on. GRAZIE, thank you very much for your amazing support and for your patience. 

    Now, you surprised us, let us surprise you: we are proud to announce one of our favourite additions to Assetto Corsa, the circuit of SPA Francorchamps!

    It's not just the most famous belgian circuit , but it is also a circuit full of history. It is one of the most challenging race tracks in the world, mainly due to its fast, elevated and twisty nature. Located near Francorchamps, it has hosted the Formula 1 grand prix since 1924, and it is still considered one of the best and most rewarding tracks in the world, thanks to legendary corners such Eau Rouge / Raidillon and many more. Marco Massarutto, our Project&Licensing Manager, commented:

    “Spa-Francorchamps represents for racing circuits what the Ferrari represents for car Brands: you simply cannot ignore it. Like Monza and Silverstone, it has been the theatre of some of the most beatiful races in motorsport, and we are very proud to get the chance to reproduce it at our best.”

    The SPA Francorchamps circuit will be reproduced in its modern layout, taking advantage of laserscan technology, and also an historical remake will be produced in future, in order to bring back to life the golden age of motorsport, thanks to the classic racing cars that will be included in the game.

    SPA Francorchamps circuit will be included in the first Premium Pack DLC that will include also some new additional cars, and be downloadadble FOR FREE for all those who will pre order their copy of Assetto Corsa.

    Assetto Corsa's preorder will be launched soon. Stay tuned to keep updated!




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    Post by M Waechter Thu Jun 20, 2013 11:31 am

    Today there's a new 28 sec. video appetizer, showing the Pagani Huayra and the McLaren MP4-12C at Imola, called "Assetto Corsa Dev01".


    Personally I like the style of the graphic, this warm feeling due to the golden (sun)light.. . Looks classy & also real in that way.
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    Post by Andrea Lojelo Thu Jun 20, 2013 11:36 am

    AristotelisVasilakos ‏[ltr]@Aristotelis[/ltr]
    Check Huayra's active aero flaps. 16 telemetry channels input to make this work.

    king
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    Post by Jamie Shorting Thu Jul 11, 2013 12:49 am



     

    looks playable.  Why don't they just release this already?


    Also, how come no brake glow?
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    Post by Andrea Candini Thu Jul 11, 2013 5:45 pm

    Jamie Shorting wrote:looks playable.  Why don't they just release this already?

     Well, the most obvious answer is because it's not ready yet. A single car on a track doesn't mean a game is ready to be released. Wink
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    Post by Jamie Shorting Tue Jul 23, 2013 1:33 am

    I hear ya.  Just looking forward to trying out some of these cars.  I will be in on the pre order.  Very Happy Very Happy
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    Post by Piers Structures Mon Aug 19, 2013 10:11 pm

    I'm taking bets on whether we get AC or Hyperloop first.
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    Post by giancarlo graziano Mon Aug 19, 2013 11:55 pm

     may....Hyperloop first.lol! drive 
    or coming back on MarioBros gp.....
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    Post by Attilio Barba Wed Sep 25, 2013 3:39 pm

    corsa - new PC title in development at Kunos Simulazioni: Assetto Corsa - Page 22 Ac10

    http://www.spaziogames.it/notizie_videogiochi/console_pc/183642/assetto-corsa-la-fase-di-preorder-viene-rinviata.aspx

    No
    laurent resende
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    Post by laurent resende Wed Sep 25, 2013 8:21 pm

    surprising for old netKar! lol! Kunos has honed us with release dates updates of different versions NetKar ! patience and length of time ............. ...! haha ​​ha hah!
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    Post by M Waechter Wed Sep 25, 2013 10:25 pm

    English translation please to Attilio's screenshot ? Wink
    But the key sentence I understood anyway: v1.0 will be out still previous January 2014, right ?
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    Post by giancarlo graziano Wed Sep 25, 2013 11:54 pm

    3 week ago KS was announced  that the pre order coming in the end of setember...but (like we know very well the timetable of Stefano is like llloooogg springy ..or not Laurente..heheheheh)
    in the last hour ....stefano notice that the pre order can begin in the announced date......and  whit out new pre order date.
     But He confirm that RELEASE 1.0 is coming (x sure?Suspect ) before the gennary 2014.


    PS
    We see back the saying of dates in the Italian style..ehehhehee>>Evil or Very Mad 
     hehhehe easy way for K angel . ....ready is moving in a new year ::no2::  ..heheeheh ::no2:: 
    we know >!?.;_((*%(%$%*_9^06';'l;ll
    ::mad:: world record book >:
    winner ::smilep:: first 
    the Netkar drivers have the most patience x waiting game release all over the world.....::imold::
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    Post by Attilio Barba Thu Sep 26, 2013 8:50 am

    true guys, to update netKar, we waited more 'than two years
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    Post by laurent resende Thu Sep 26, 2013 12:58 pm

    perso, needs not to dream:lol: drunken !!!!! we shall not see Assetto before march / April!!!! lol

    I hope to make a mistake!!!!! a preorder!!! it is not a delivery of the soft!!!! it is a profitable reservation!!! but if what we see in miscellaneouses post of Kunos, is what we shall have:cheers: !!!!! patience is mother of everything advice!!!!::rischio::
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    Post by Andrea Lojelo Wed Nov 06, 2013 1:22 pm

    facebook Assetto Corsa wrote:
    Dear followers, finally the AC release is very close.

    The Assetto Corsa's official site, www.assettocorsa.net is under maintenance: when it will come back online, all the information about the game, its contents and features, the hardware requirements and much more, will be finally available.

    More importantly, the release of Assetto Corsa is imminent. Because of some issues (you can read about that here:

    https://www.facebook.com/Assetto.Corsa/posts/726358147390506), we have had to change some assets of our strategy, finding the solution that will make you happy and will let the development team complete its job as soon as possible, and at its best.

    Assetto Corsa will be available on Steam Early Access very, very soon. The game will cost 34,99 Eur (allowing to save 22% of the retail price!) and will give you access to the beta version, including its updates, plus the final version.

    The latest news is that we have decided to include the Spa-Francorchamps track and three additional GT cars (Mercedes-Benz SLS AMG, Mercedes-Benz SLS GT3 and Lotus Evora GTC) in the main build of the game, to offer to you the best selection of cars and tracks that we are able to deliver, without any additional cost. We hope you appreciate it. Thanks to this addition, Assetto Corsa will include in total 35 cars, 16 vehicle classes, 11 circuits and 3 additional scenarios. Other extra contents will be added in 2014, in order to guarantee a long-life to this simulation.

    The first build of Assetto Corsa includes the main structure of the game and 8 classes of cars for a total number of 11 vehicles, with the aim to guarantee just from the beginning the chance to enjoy the dynamic model of the game racing with different kind of vehicles.

    As part of the early access program, an update with new cars, tracks and features will be available every two weeks, adding new contents and improving the existing ones. All the vehicles and tracks will be released in a level of completion close to the final one, with the aim to deliver, starting by the first version, an enjoyable and satisfying simulation, featuring cars and tracks reproduced at their best, with the exception of unknown minor bugs that will be fixed and polished in time for Assetto Corsa 1.0.

    During the whole process, the AI, Multiplayer and damage model features will be progressively added in the scheduled time, in order to close in short time the final release, that will include the career mode and other exclusive contents.

    Gentlemen, start your modems!

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