Radiator Springs Racing

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Online Sim Racing netKar PRO


+7
Luca Seghieri
MikaRaymond
Andrea Candini
M Carey
Simon Bevcic-batina
Andrea Lojelo
Inigo Montoya
11 posters

    Selection screens

    Poll

    Which color style do you prefer?

    [ 4 ]
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    [ 5 ]
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    Total Votes: 9
    MikaRaymond
    MikaRaymond
    Driver
    Driver


    Posts : 673
    Join date : 2010-11-16
    Age : 32
    Location : Blackburn, England

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    Post by MikaRaymond Fri Oct 21, 2011 3:01 am

    fantastic! Smile
    M Carey
    M Carey
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    Driver


    Posts : 1076
    Join date : 2010-04-20

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    Post by M Carey Fri Oct 21, 2011 3:04 pm

    Inigo Montoya wrote:I didn't even know there was such a separation. I just bought the game a week ago and began downloading custom tracks, stumbled over this site along the way and got started on the screens after I noticed they didn't have propper ones. For me it doesn't make a difference if they're *.nko or *.kto so I just go with the idea "blue=custom" and "red=original", everything beyond that just makes it unnecessary complicated in my opinion.
    Blame Kunos Razz Ver. 1.1 - 1.3b used the same UI images, then he changed it for 1.3. Only difference's .kto's the unencrypted format add-on tracks (since v1.1) use. The .nko format is encrypted so only original & earlier add-on tracks (made with an unreleased beta editor) use it. There's a point to this... Smile

    Inigo Montoya wrote:If someone can provide nice overview screenshots of the tracks in M Carey's list on the first page of this thread, that would be very helpful![/b][/color][/color]
    Recently I noticed the replay function might be helpful for that. But maybe the editor is even better for aerial shots. I don't know, I have no idea how to run the editor.
    For the .kto tracks we can, but not .nko (as the track editor won't load them). You can sometimes get pretty high up in doom mode though, so I'll have a go later. Here are the key commands for KOF; http://forum.radiators-champ.com/t386-koflite-key-commands (it's a lot quicker to navigate around than in game so would be best for grabbing screenies).
    M Carey
    M Carey
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    Driver


    Posts : 1076
    Join date : 2010-04-20

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    Post by M Carey Fri Oct 21, 2011 11:47 pm

    Here they're. Took them in game as in the track editor you have the crosshairs. You have to use objects to gain height (in doom/replay mode) so they're a little low, & with some of them you can see gaps in the model.

    A1 Ring
    Selection screens - Page 2 Nkscr_24

    Adelaide '89
    Selection screens - Page 2 Nkscr_20

    Autumn Ring (by René)
    Selection screens - Page 2 Nkscr_formulaks2_autum5mjx

    Bahrain
    Selection screens - Page 2 Nkscr_25

    Blackwood (or the one I posted earlier Smile)
    Selection screens - Page 2 Nkscr_26

    Donington Park
    Selection screens - Page 2 Nkscr_27

    Hungaroring
    Selection screens - Page 2 Nkscr_28

    Interlagos
    Selection screens - Page 2 Nkscr_29

    Istanbul
    Selection screens - Page 2 Nkscr_30

    Laguna
    Selection screens - Page 2 Nkscr_21

    Monza
    Selection screens - Page 2 Nkscr_31

    Mugello:
    Selection screens - Page 2 Nkscr_32

    Nordschleife (maybe one of the original launch images by Tomas?):
    https://rsracing.forumotion.com/t975-nordschleife-for-netkar-released#25855

    Silverstone
    Selection screens - Page 2 Nkscr_22

    Snetterton:
    Selection screens - Page 2 Nkscr_33

    Spa
    Selection screens - Page 2 Nkscr_23

    Suzuka
    Selection screens - Page 2 Nkscr_34
    Andrea Lojelo
    Andrea Lojelo
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    Posts : 12576
    Join date : 2009-04-26
    Age : 45
    Location : Den Haag

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    Post by Andrea Lojelo Fri Oct 21, 2011 11:51 pm

    really nice work, Marius! I really like it. Looking forward to see them in the new UI. Well done guys.
    giancarlo graziano
    giancarlo graziano
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    Posts : 5882
    Join date : 2009-05-11
    Age : 54
    Location : Berlin

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    Post by giancarlo graziano Sat Oct 22, 2011 12:05 am

    whau...this is great!!!!!!!!!!!!!!!!!!! ::thumpsup::
    Inigo Montoya
    Inigo Montoya
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    Driver


    Posts : 15
    Join date : 2011-10-09

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    Post by Inigo Montoya Sat Oct 22, 2011 3:06 am

    thx a lot Marius!

    and how do you get into this "doom mode" you told me about?
    M Carey
    M Carey
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    Driver


    Posts : 1076
    Join date : 2010-04-20

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    Post by M Carey Sat Oct 22, 2011 11:33 pm

    F11 to enter doom mode, then if you press R (to run your replay) you can walk through walls etc.

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