Radiator Springs Racing

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Online Sim Racing netKar PRO


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    Realistic Light-Reflection

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    René Lorig
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    Join date : 2010-04-22
    Age : 30
    Location : Braunschweig, Germany

    Realistic Light-Reflection Empty Realistic Light-Reflection

    Post by René Lorig Tue Mar 01, 2011 7:05 pm

    Hi. On many of the old tracks and also on the original netKar tracks you can see a very realistic reflection of the sun and the light.
    Here an example: Realistic Light-Reflection Nkscr_formula2000_laguldpy
    Now my question is, how to do it in KOFLite?! This is a thing that could make many new tracks more beatiful. Maybe someone could do an information thread about shaders and how to correctly use them. (Specular- and Bump-textures and so on) Anyone? Smile
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    René Lorig
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    Post by René Lorig Thu Mar 03, 2011 4:24 pm

    Anyone? Sad
    giancarlo graziano
    giancarlo graziano
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    Post by giancarlo graziano Thu Mar 03, 2011 4:42 pm

    no idea sorry....... Rolling Eyes
    M Carey
    M Carey
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    Post by M Carey Fri Mar 04, 2011 3:33 am

    The older tracks were made with a different version of KOF. I think KOFLite has a lighting bug, sometimes when you merge kto's it seems to mess things up.
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    René Lorig
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    Post by René Lorig Fri Mar 04, 2011 6:20 pm

    But there has to be a way / shader that makes the track look like this with the correct vars and the correct textures applied?!
    M Carey
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    Post by M Carey Fri Mar 04, 2011 8:40 pm

    I dunno, I've noticed some bump mappings for the road surface when converting tracks though.

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