I have dont crash, but only brake...
+4
Albert McSaltens
M Waechter
paul thomas
Attilio Barba
8 posters
NEW FLY LAG
Attilio Barba- Driver
- Posts : 384
Join date : 2010-03-03
Age : 62
Location : cumiana (TO)
- Post n°1
NEW FLY LAG
yesterday 18 PM
I have dont crash, but only brake...
I have dont crash, but only brake...
paul thomas- Driver
- Posts : 269
Join date : 2010-10-02
Age : 57
Location : wales
- Post n°2
Re: NEW FLY LAG
Houstan we have lift off!!!
nk 1.3 still not out! Off back to bed!
nk 1.3 still not out! Off back to bed!
M Waechter- Driver
- Posts : 755
Join date : 2010-08-16
Location : Germany
- Post n°3
Re: NEW FLY LAG
What is the problem there (beside of the flickering) ? It clearly seems you crashed into the orange car in front of you, so there is not lag crash there... and nothing to blame on NKPro .
Albert McSaltens- Driver
- Posts : 638
Join date : 2010-03-24
Age : 45
Location : Barcelona
- Post n°4
Re: NEW FLY LAG
car taking off after a little touch, nothing wrong? xDDD come on
Attilio Barba- Driver
- Posts : 384
Join date : 2010-03-03
Age : 62
Location : cumiana (TO)
- Post n°5
Re: NEW FLY LAG
I'm sure dont touch car orange
M Carey- Driver
- Posts : 1076
Join date : 2010-04-20
- Post n°6
Re: NEW FLY LAG
That only happens when in slow motion.M Waechter wrote:What is the problem there (beside of the flickering) ?
Kunos needs to undo whatever he changed in 1.2, as this video illustrates:
M Waechter- Driver
- Posts : 755
Join date : 2010-08-16
Location : Germany
- Post n°7
Re: NEW FLY LAG
In this case it could be considered as normal that the car flyes off at those quite high speed while virtually touching wheel to wheel (he touches the orange car's left wheel), but the way the car flyes off looks a bit unreal of course.. .
I guess if Attilo would have touched the car in the middle of its rear he would not fly off.. .
But I know in some cases there is something wrong with v1.2's crash calculation inside, so it results in unreal movements (like that ones when you touch something at 10 km/h but the car moves around / behaves like it had been 300 km/h...).
I guess if Attilo would have touched the car in the middle of its rear he would not fly off.. .
But I know in some cases there is something wrong with v1.2's crash calculation inside, so it results in unreal movements (like that ones when you touch something at 10 km/h but the car moves around / behaves like it had been 300 km/h...).
Albert McSaltens- Driver
- Posts : 638
Join date : 2010-03-24
Age : 45
Location : Barcelona
- Post n°8
Re: NEW FLY LAG
dont seem to be wheel to wheel
Go!tta- Driver
- Posts : 11
Join date : 2010-12-25
Age : 37
- Post n°9
Re: NEW FLY LAG
and you miss the hits at 1m from the car in front XD
laurent resende- Driver
- Posts : 634
Join date : 2009-11-06
Age : 73
Location : Rouen
- Post n°10
Re: NEW FLY LAG
LOL !!!!! it has become unplayable
Fernando Zart- Driver
- Posts : 94
Join date : 2010-11-06
Age : 56
Location : Brasil
- Post n°11
Re: NEW FLY LAG
The net code isn't the better part of nkpro, for sure. To get airborne in servers with lag is very common, even without (apparently) touching someone. Netkar with lag is a lottery.But still a good one.
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