In 3ds max modify the opacity parameter. In this example is set to 50%. It actually depends on the texture you are using. In this case it's just a light blue texture without any alpha channel.
![Create a semitransparent object - Creare un oggetto semitrasparente Immagi41](https://i.servimg.com/u/f61/14/31/68/37/immagi41.jpg)
2) in KofEdit una volta impostato "auto alpha", selezionare alpha blend e Trasparent Diffuse come in figura:
In KofEdit, check "auto alpha", select alpha blend and Transparent Diffise, as shown in the picture.
![Create a semitransparent object - Creare un oggetto semitrasparente Immagi42](https://i.servimg.com/u/f61/14/31/68/37/immagi42.jpg)
3) risultato in Netkar
Here is the result in netKar
![Create a semitransparent object - Creare un oggetto semitrasparente Immagi43](https://i.servimg.com/u/f61/14/31/68/37/immagi43.jpg)
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