Marco Calesella wrote:From my point of view:
Changing sound and body, but using the exact same original physic of a car, as we were discussing, is one thing.
Starting from a "similar" physic to obtain a different one, as you wrote, is another thing.
The cheat problem is something to take care about, but it was surely possible on netKar (just as any other program) also before kegetys made this "mods".
There are many discussion on it and on possible Ram Cheats, and not only in netKar forums.
I have this idea in mind, that programmer Kunos should phone Geoff Crammond, the creator and main programmer of the Grand Prix Series to ask him to adopt the techincal way of replays in
Grand Prix 4 (and its previous versions). In Grand Prix 4 the replays were 'real'..., it contained not just the position datas for the car like NKPro does, it contained all input datas coming from the wheel+pedals at
each frame and contained the whole car- and wheel- setup, so the GP4 program could/can/does reproduce the hotlap 1:1 'live' on screen / in a real way.. by using all this mentioned datas.
-Because of that way the Grand Prix series were able to recreate the replay 1:1 even
in the org. / real cockpitview with all the org. wheel movements, sight settings and so on, while NkPro can
only supply the T-cam.
Advantage of this method is, that once someone changed the car-physic on his PC, the replay-file of that guy was not functionable on a PC which has the org. physics.
When you loaded a replay with different physics in GP4 then the car crashed at least at the first corner that was happening on track, because the replay with cheated physics doesn't fit to the org. game then
anymore and
that way you could verify very easily, if the lap was real/legal or not... .
I wish
Kunos would change his replays at one day in that same way as GP4 used it.. (although I know that in NKPro with its dynamic physics regarding tires and so on those styled replay-files would require
much more data compared to the more 'digatal'/simple GP4, but I'm sure it would be possible to do..) !
Then everyone or in cases with doubt could supply their Grand Prix kind of quali-replay or even the replay of the race after each event and the admins could easily check on their unchanged NKPro, if the
driver kept physics org. or not.
-Just like it was used and done back in all the GP championships, Jaap Waagenvoort can tell about the 'technique' behind the Grand Prix 4 replays as well, he might still know out of his GP leagues he organized
in the past I'm sure
.
But I hope cheating even with some kind modding the physics will never be a problem in NKPro, hope NKPro players will always stay 1:1 fair gentlemen.
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