+29
Senad Subasic
Tomas Torasen
Lars Scheving
Ulus Ulusalonur
René Lorig
Jim Michels
Jamie Shorting
Marco Calesella
Wally Masterson
Andrea Candini
davide zardin
giomangy
Olivier Boissel
Leonardo Ratafia
Jeff Paul
Gianluca Bonifacio
Kristijan Jalovec Perusko
Robin Jeffery
Mauro Delegà
Luca Seghieri
mario gilles
M Carey
Vaggelis
f.gek
Laszlo Janos
Michel van Schaik
Maarten Steverink
giancarlo graziano
Andrea Lojelo
33 posters
Zandvoort WIP
Ulus Ulusalonur- Driver
- Posts : 24
Join date : 2010-04-26
Location : İstanbul/TURKEY
- Post n°76
Re: Zandvoort WIP
Olivier Boissel- Driver
- Posts : 88
Join date : 2009-09-30
Age : 60
Location : France
- Post n°77
Re: Zandvoort WIP
Thank's a lot for this wonderfull work
Lars Scheving- Driver
- Posts : 59
Join date : 2009-10-03
- Post n°78
Re: Zandvoort WIP
Bellissima - a piece of art.
Lars
Lars
Tomas Torasen- Driver
- Posts : 89
Join date : 2010-12-31
Age : 44
Location : Sweden
- Post n°79
Re: Zandvoort WIP
Nice work, Fox! I liked this track very much in iRacing and from what I tried so far this seem to be not too far off the laser scanned version.
For my own personal amusement. Where does this track pick up the sky from? Can I change it somehow?
For my own personal amusement. Where does this track pick up the sky from? Can I change it somehow?
Andrea Lojelo- ---
- Posts : 12576
Join date : 2009-04-26
Age : 46
Location : Den Haag
- Post n°80
Re: Zandvoort WIP
there is a texture called Sky_001.dds
Tomas Torasen- Driver
- Posts : 89
Join date : 2010-12-31
Age : 44
Location : Sweden
- Post n°81
Re: Zandvoort WIP
cool =)
Andrea Lojelo- ---
- Posts : 12576
Join date : 2009-04-26
Age : 46
Location : Den Haag
- Post n°82
Re: Zandvoort WIP
I agree with your considerations about the track layout. Luckily Gek got some very accurate data, found after months of research on anything concerning Zandvoort circuit. We were helping him a lot to fine tune the track and we are pretty happy about the result. It's pretty close to the real track except from some minor details we are aware of.
Most importantly the track is so fun to drive. Yesterday we had our first championship race over there, and it was a blast!
Most importantly the track is so fun to drive. Yesterday we had our first championship race over there, and it was a blast!
Tomas Torasen- Driver
- Posts : 89
Join date : 2010-12-31
Age : 44
Location : Sweden
- Post n°83
Re: Zandvoort WIP
Yes with any car this track has a very nice flow and rythm.
Here is a suggestion of a little color correction that suits my eyes better, just a matter of taste. The current original road goes towards green, this color can give a little funky impression.
Altered grass, road and sky.
I'm a photographer.. usually you say grass is green.. but in color values grass is more towards yellow IRL. Imo the grass is too green and look artificial in the original file, sky is too saturated blue and road too much towards green. Not to critique just som alternative you can think about maybe.
Here is a suggestion of a little color correction that suits my eyes better, just a matter of taste. The current original road goes towards green, this color can give a little funky impression.
Altered grass, road and sky.
I'm a photographer.. usually you say grass is green.. but in color values grass is more towards yellow IRL. Imo the grass is too green and look artificial in the original file, sky is too saturated blue and road too much towards green. Not to critique just som alternative you can think about maybe.
Andrea Candini- Driver
- Posts : 68
Join date : 2011-01-05
Age : 39
Location : Bologna
- Post n°84
Re: Zandvoort WIP
Wow Tomas, I really like that screen! I share your thoughts too: at the moment there seems to be quite a difference from the track itself and the sky, you notice a very big contrast. In your screen it is more uniform.
f.gek- ---
- Posts : 873
Join date : 2010-08-03
- Post n°85
Re: Zandvoort WIP
Hi tomas ... if you upload a new packet of texture we try ... tnx mate
Senad Subasic- Driver
- Posts : 1
Join date : 2011-11-07
- Post n°86
Re: Zandvoort WIP
Hi all.
Had a race on this track recently, fun track, cheers. But we had some small issues.
You're probably aware that the timing on the Short track isn't working, the lap time never starts.
But, there was something weird on the full circuit as well. We were getting weird lap times. Something like gaining about 1 second faster laps totally at random. A few of us noticed it, have any of you?
It doesn't affect the racing, but still worth looking into I guess.
Had a race on this track recently, fun track, cheers. But we had some small issues.
You're probably aware that the timing on the Short track isn't working, the lap time never starts.
But, there was something weird on the full circuit as well. We were getting weird lap times. Something like gaining about 1 second faster laps totally at random. A few of us noticed it, have any of you?
It doesn't affect the racing, but still worth looking into I guess.
f.gek- ---
- Posts : 873
Join date : 2010-08-03
- Post n°87
Re: Zandvoort WIP
Thanks for your report. Short of the runway that the timer does not work we are aware. for long time on the track of this no one has reported problems so far. verify
Tomas Torasen- Driver
- Posts : 89
Join date : 2010-12-31
Age : 44
Location : Sweden
- Post n°88
Re: Zandvoort WIP
Hi! I have very little time to work on these things nowadays, my wheel have even went into the closet.
If I get time I will work some more on it and upload something, Fox.. in the meantime, I noticed there is some problems with alignment of the thin stripe between grass and road.. I would suggest to make that a little wider to work on some nice textures.
But most importent, it stretches the textres very much in some places so I guess some vertecis are not good for mapping all around the track..
If I get time I will work some more on it and upload something, Fox.. in the meantime, I noticed there is some problems with alignment of the thin stripe between grass and road.. I would suggest to make that a little wider to work on some nice textures.
But most importent, it stretches the textres very much in some places so I guess some vertecis are not good for mapping all around the track..
Nasos Charalampou- Driver
- Posts : 13
Join date : 2011-08-09
- Post n°89
Re: Zandvoort WIP
Happy near year to all.
Thanks for this great track!
I was testing with F1800@Zandvoort Full Gp and discovered the finish line bug.
I attach below a video of it.
Zabdvoort finish line bug
i cant seem to find a way for the vid to be visible
I already reported my time to Jaap for the rank.
Thanks for this great track!
I was testing with F1800@Zandvoort Full Gp and discovered the finish line bug.
I attach below a video of it.
Zabdvoort finish line bug
i cant seem to find a way for the vid to be visible
I already reported my time to Jaap for the rank.
Andrea Lojelo- ---
- Posts : 12576
Join date : 2009-04-26
Age : 46
Location : Den Haag
- Post n°90
Re: Zandvoort WIP
Zandvoort RSR: new version v0.9.2 released:
change list:
- fixed some bugs on the track
- fixed timing error going off track before the finish line
- fixed timing error for the short track
- improved loading time
- improved performance
- improved shadows
NOTE: PLEASE DELETE COMPLETELY THE PREVIOUS VERSION.
change list:
- fixed some bugs on the track
- fixed timing error going off track before the finish line
- fixed timing error for the short track
- improved loading time
- improved performance
- improved shadows
NOTE: PLEASE DELETE COMPLETELY THE PREVIOUS VERSION.
Last edited by Andrea Lojelo on Fri Jan 20, 2012 2:41 am; edited 1 time in total
Sergio Marques- Driver
- Posts : 141
Join date : 2010-11-17
Age : 55
Location : Portugal
- Post n°91
Re: Zandvoort WIP
Thanks for the update, just in time!
Martin Slezak- Driver
- Posts : 33
Join date : 2011-12-26
Age : 39
Location : Nachod
- Post n°92
Re: Zandvoort WIP
Sergio Marques wrote:Thanks for the update, just in time!
That's not good because I am one second slower since that update :-/
Andrea Lojelo- ---
- Posts : 12576
Join date : 2009-04-26
Age : 46
Location : Den Haag
- Post n°93
Re: Zandvoort WIP
Hi Martin, since I was surprised about you remark I did some comparison:
First of all you are just 0,567 from your best rank time.
The most of the guys got pretty close to their best time in the rank, and we had even one that improved. This is just in few attempts, since the official qualification was just 15 minutes. Sometimes isn't easy to deliver at your very best under pressure.
Obviously times during the race were higher, since we needed to carry on a lot of fuel. Mario got there a remarkable 1m31.995. Depending to the pit strategy, we had times from 0,333 to 1 second slower than the qualification times.
In the new version of the track, Gek simply renamed some wrongly named sectors, and group some of them together to improve performances. He worked a lot to improve some mappings and used a different shader. He did something else with shadows, but those are not effecting your driving. So no real changes on the 3d. The two versions are 100% compatible and old times on the rank should be still valid.
First of all you are just 0,567 from your best rank time.
The most of the guys got pretty close to their best time in the rank, and we had even one that improved. This is just in few attempts, since the official qualification was just 15 minutes. Sometimes isn't easy to deliver at your very best under pressure.
Obviously times during the race were higher, since we needed to carry on a lot of fuel. Mario got there a remarkable 1m31.995. Depending to the pit strategy, we had times from 0,333 to 1 second slower than the qualification times.
In the new version of the track, Gek simply renamed some wrongly named sectors, and group some of them together to improve performances. He worked a lot to improve some mappings and used a different shader. He did something else with shadows, but those are not effecting your driving. So no real changes on the 3d. The two versions are 100% compatible and old times on the rank should be still valid.
Martin Slezak- Driver
- Posts : 33
Join date : 2011-12-26
Age : 39
Location : Nachod
- Post n°94
Re: Zandvoort WIP
Andrea thank you very much for your explanation. No it is crystal clear.
Antonio Lallo- Driver
- Posts : 148
Join date : 2010-10-30
- Post n°95
Re: Zandvoort WIP
Fulvio, non sò se è un problema del mio replay, ma dopo la gara vado per vederlo ma le visuali Tv non sono utilizzabili: non inquadrano mai la macchina. Ripeto, non ho provato live come vanno, nel caso vadano come non detto.
Sergio Marques- Driver
- Posts : 141
Join date : 2010-11-17
Age : 55
Location : Portugal
- Post n°96
Re: Zandvoort WIP
Is it possible to add a few more cameras to this track by the development team?
I try to do it with with KofLite, but there's no Kof file to load.
I try to do it with with KofLite, but there's no Kof file to load.
Last edited by Sergio Marques on Fri Feb 10, 2012 12:23 pm; edited 1 time in total
Andrea Lojelo- ---
- Posts : 12576
Join date : 2009-04-26
Age : 46
Location : Den Haag
- Post n°97
Re: Zandvoort WIP
By mistake we added a wrong cameras file in the new package.
Here is the correct cameras.nkc2
Here is the correct cameras.nkc2
- Code:
[HEADER]
VERSION=1
COUNT=15
[CAMERA0]
POSITION=234.230667,13.007110,10.316335
HEADING=0.139172,0.003491,0.990262
FOV=30.000000
MAXFOV=40.000000
MINFOV=20.000000
MAXDIST=100000.000000
FIXED=0
TAG=1
NAME=NCAMERA0
[CAMERA1]
POSITION=249.801575,15.770845,347.468140
HEADING=0.006963,-0.073238,-0.997290
FOV=30.000000
MAXFOV=45.000000
MINFOV=30.000000
MAXDIST=100000.000000
FIXED=0
TAG=3
NAME=NCAMERA1
[CAMERA2]
POSITION=139.308792,34.782223,299.902405
HEADING=0.833883,-0.487860,-0.258131
FOV=30.000000
MAXFOV=45.000000
MINFOV=30.000000
MAXDIST=150.000000
FIXED=0
TAG=3
NAME=NCAMERA2
[CAMERA3]
POSITION=138.316422,6.591538,-26.798674
HEADING=0.962645,-0.125333,-0.240013
FOV=30.000000
MAXFOV=30.000000
MINFOV=10.000000
MAXDIST=100000.000000
FIXED=0
TAG=4
NAME=NCAMERA3
[CAMERA4]
POSITION=231.550934,4.862341,-106.959892
HEADING=-0.668931,-0.024432,0.742923
FOV=30.000000
MAXFOV=45.000000
MINFOV=25.000000
MAXDIST=100000.000000
FIXED=0
TAG=6
NAME=NCAMERA4
[CAMERA5]
POSITION=55.271393,11.531742,-31.100998
HEADING=0.732282,-0.062791,-0.678101
FOV=30.000000
MAXFOV=35.000000
MINFOV=20.000000
MAXDIST=100000.000000
FIXED=0
TAG=7
NAME=NCAMERA5
[CAMERA6]
POSITION=-187.027206,10.678455,24.143496
HEADING=-0.135254,-0.377840,0.915938
FOV=30.000000
MAXFOV=35.000000
MINFOV=20.000000
MAXDIST=100000.000000
FIXED=0
TAG=8
NAME=NCAMERA6
[CAMERA7]
POSITION=-528.534851,15.505383,216.238678
HEADING=0.739110,-0.309017,-0.598519
FOV=30.000000
MAXFOV=40.000000
MINFOV=20.000000
MAXDIST=100000.000000
FIXED=0
TAG=12
NAME=NCAMERA7
[CAMERA8]
POSITION=-499.488007,8.827985,-203.660324
HEADING=-0.211278,-0.020942,0.977202
FOV=30.000000
MAXFOV=30.000000
MINFOV=20.000000
MAXDIST=100000.000000
FIXED=0
TAG=12
NAME=NCAMERA8
[CAMERA9]
POSITION=-270.030304,8.086349,-111.549400
HEADING=-0.886599,-0.052336,-0.459569
FOV=30.000000
MAXFOV=30.000000
MINFOV=25.000000
MAXDIST=100000.000000
FIXED=0
TAG=14
NAME=NCAMERA9
[CAMERA10]
POSITION=-501.680206,9.028740,56.716599
HEADING=0.758808,-0.034899,-0.650379
FOV=30.000000
MAXFOV=30.000000
MINFOV=25.000000
MAXDIST=100000.000000
FIXED=0
TAG=15
NAME=NCAMERA10
[CAMERA11]
POSITION=-195.346497,8.722387,13.591036
HEADING=-0.942527,-0.038388,0.331917
FOV=30.000000
MAXFOV=30.000000
MINFOV=20.000000
MAXDIST=100000.000000
FIXED=0
TAG=16
NAME=NCAMERA11
[CAMERA12]
POSITION=56.676880,14.414581,-259.298370
HEADING=-0.612177,-0.048850,0.789211
FOV=30.000000
MAXFOV=30.000000
MINFOV=20.000000
MAXDIST=100000.000000
FIXED=0
TAG=16
NAME=NCAMERA12
[CAMERA13]
POSITION=112.515160,9.541684,-563.469727
HEADING=-0.825948,-0.052336,0.561312
FOV=30.000000
MAXFOV=30.000000
MINFOV=25.000000
MAXDIST=100000.000000
FIXED=0
TAG=22
NAME=NCAMERA13
[CAMERA14]
POSITION=243.917007,4.965343,-214.498184
HEADING=0.076716,-0.010472,-0.996998
FOV=30.000000
MAXFOV=30.000000
MINFOV=25.000000
MAXDIST=100000.000000
FIXED=0
TAG=22
NAME=NCAMERA14
Sergio Marques- Driver
- Posts : 141
Join date : 2010-11-17
Age : 55
Location : Portugal
- Post n°98
Re: Zandvoort WIP
Thanks Andrea, still on time for making a movie of the F3 Masters Races.
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